

As we continue to rollout improvements to our server stability, we expect our players to see continued improvements to the queue time. Many players have successfully logged in to the game, but we are aware that some have experienced longer than expected wait times.

While the team tackles these specific items and more, we are also managing the flow of players in-game via our queue. High RAM and GPU usage occurring on select hardware. Rubberbanding occurring with players while transitioning between zones. Players that are dropped from a game receive an error that their party does not exist. Players are sometimes unable to join a party with other players while in-game. Please see below an update on the situation regarding queues and some of the items the team is tracking and actively working on to resolve.

These beta tests are important for the development process as we march toward the launch of Diablo IV in June and the reporting and feedback from players is invaluable. We love seeing the excitement about the story, music, art, gameplay, and more. We want to thank everyone for the overwhelming response to the Early Access Beta weekend. Blizzard have posted another update talking about the status of the current Diablo 4 Early Access Beta, listing some top priority issues the team is working on.
